Doombringer Bullybuckbin Nibs Narrabarratar
Gnome
Cleric 3 of Hoar
Psion 2 (Seer)
CR 5;
HD 3d8+6   +   2d4+4    
Init +5 (+3 Dex, +2 Thug);
Spd 30ft.; (light armour)

AC: 16; (+3 Dex, +2 Leather Armour, +1 size)
Atks: +8  Charged Barbed Scourge (Render) (1d6-1 + 1d6 psychic dmg +1), or +7 Shuriken (1)

SA: +1 vs Kobolds, goblins and hobgoblins;  Can throw 3 shurikens per attack action
SQ: +2 saves vs illusions, Low-light vision, Speak with burrowing animals once/day; Dancing Light once/day; Ghost Sound once/day;  Prestidigitation once/day; 

AL LN;
SV Fort +5, Ref +4, Will +9.

Str 8, Dex 16, Con 14, Int 13, Wis 17, Cha 11.

Skills and Feats:  Concentration +5;  Craft (Sketching) +2; Diplomacy +2;  Escape Artist +4; Heal +4;  Hide +7; Intimidate +9; Listen +5; Search +7; Spot +5; Survival +4, Knowledge (Religion) +6; Knowledge (Westgate) +5; Spellcraft +1; Knowledge (Psionics) +2;  Psicraft +2;  Turn Undead;  Combat Casting; Thug; Uncanny Dodge

Cleric Domains:   Fate (Gain Uncanny Dodge Feat);            
                        
Retribution (If harmed during combat, may make a strike of
                         vengeance.  If hits, deal maximum damage.  Once/day)

Cleric Spells Per Day:  4/3+1/2+1

Psionic Powers:   0th           Detect Psionics, Far Hand, Inkling, Missive
                        1st           Attraction, Object Reading, Skate

Possessions:      Prayerbook of Doombringer Madarash Luthorann
                        Psionic Power Stone +1 power point
                        Psionic Power Stone +3 power points
                        Copper Holy Symbol
                        3 Smoking Pipes
                        1 vial of Sneezing Dust
                        2 vials of Curse of the Brown Devil

 


This is my Westgate campaign. I've begun fleshing out the city with new NPCs, and geographical locations. Here are a few quick links.

Westgate Background
Westgate Noble Heraldry
Ssemm Noble House Map
Major NPCs in Westgate